home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
Joystick Magazine 1997 September (Special)
/
Joystick.Hors serie sept 97.Earth Siege 2.iso
/
es2_tqs.b50
< prev
next >
Wrap
Text File
|
1996-03-06
|
4KB
|
120 lines
REM FLCS/TQS PROGRAMMING TEMPLATE
REM
REM B50 FILENAME: ES2_TQS.B50 __ DESCRIPTION: _ FLCS / TQS ________________
REM ________________________________________________________________________
REM
REM WRITTEN BY: Thrustmaster ____________________________ DATE: 2/26/96 __
REM
REM NAME OF GAME AND PUBLISHER: EarthSeige II by Dynamix ___________________
REM ________________________________________________________________________
REM
REM ************************PRELIMINARY SETTINGS**************************
REM
REM INCLUDE THE 'USE TQS' COMMAND TO USE YOUR TQS.
REM INCLUDE THE 'USE WCS' COMMAND TO USE YOUR WCS MARK II.
REM
USE TQS
SWAPTG
REM
REM INCLUDE THE 'USE FCLK' COMMAND TO BASE CHARACTER TIMING ON THE SIMULATOR.
REM
REM THE 'RATE nnnn' COMMAND IS USED TO CONTROL BUTTON PRESS AND RELEASE
REM RATES, WHERE nnnn IS A NUMBER BETWEEN 0-1000.
REM
RATE 70
REM
REM ***********************MACRO DEFINITION FILE***************************
REM
MDEF ES2_TQS
REM
REM CHANGE 'TEMPLATE' ABOVE TO THE NAME OF THE M50 FILE THAT YOU WANT YOUR
REM B50 FILE TO REFERENCE. FOR EXAMPLE, IF YOU CREATE A NEW B50 FILE FOR A
REM SIM CALLED NEWSIM.B50, YOU MIGHT WANT THE LINE ABOVE TO READ:
REM 'MDEF NEWSIM'
REM
REM ****************************FLCS SETTINGS******************************
REM
REM FIRST TRIGGER CLICK
REM
BTN TG1 /A
REM
REM SECOND TRIGGER CLICK
REM
BTN TG2 SelectTarget
REM
REM BUTTONS S1 THRU S4 (S1=INDEX FINGER, S2=THUMB, S3=PINKY, AND
REM S4=PADDLE SWITCH ON FLCS).
REM
BTN S1 HDDCommandDispla
BTN S2 SelectTarget
BTN S3 NextWeapon
BTN S4 AutoTurret
REM
REM HAT SWITCHES H1 THRU H4. EACH HAT SWITCH FUNCTIONS AS A 5-WAY SWITCH,
REM THE POSITIONS CORRESPONDING TO THE 4 BASIC DIRECTIONS, AND THE MIDDLE
REM POSITION.
REM
REM H1=LARGE HAT AT TOP OF FLCS
BTN H1U Cockpit
BTN H1D ExternalInternal
BTN H1L LeftView
BTN H1R RightView
BTN H1M
REM
REM H2=SMALL HAT BELOW BUTTON S2
BTN H2U IncreaseFrontShi
BTN H2D IncreaseRearShie
BTN H2L
BTN H2R
BTN H2M
REM
REM H3=SECOND LARGER HAT BELOW H1
BTN H3U TurretUp
BTN H3D TurretDown
BTN H3L TurretLeft
BTN H3R TurretRight
BTN H3M
REM
REM H4=HAT ON LEFT SIDE OF FLCS
BTN H4U SwitchRadar
BTN H4D SetScanRange
BTN H4L PrevChain
BTN H4R NextChain
BTN H4M
REM
REM ****************************WCS SETTINGS*******************************
REM
REM BUTTONS T1 THRU T10 ARE USED BY THE TQS.
BTN T1 ChangeGear
BTN T2 FlashCommands
BTN T3 TerrainMap
BTN T4 Radar
BTN T5 TargetStatus
BTN T6 MissileView
BTN T7 HDDCommandDispla
BTN T8 HDDDetailStatus
BTN T9 CenterTurret
BTN T10 CenterBody
REM BUTTONS T11-T14 CORRESPOND TO THE FOUR MOUSE DIRECTIONS, AND WILL
REM GENERATE A REPEATING CHARACTER AS LONG AS THE TRACK BALL IS BEING
REM ROLLED. BUTTONS T11-T14 ARE DESIGNED FOR USE IN SIMS THAT DON'T
REM SUPPORT THE MOUSE DIRECTLY. IF YOUR SIM INCLUDES MOUSE SUPPORT, THEN
REM YOU SHOULD OMIT BUTTONS T11-T14.
rem BTN T11
rem BTN T12
rem BTN T13
rem BTN T14
REM
REM THROTTLE COMMANDS. NOTE: OMIT THE 'THR' STATEMENT TO USE THE THROTTLE AS
REM AN ANALOG DEVICE.
REM
REM
REM USE THE MINIMUM THROTTLE BUTTON SETTING TO CONTROL THE THROTTLE WHEN
REM PULLED FULLY BACK.
REM
rem BTN MT
REM
REM ***********************************************************************